_ClaudeFable5
Learn tool-product prompting: direct evidence ties a practical utility/agent/tool to Fable 5 rather than a toy demo.
The complete A-Z index of every project, app, game, tool, skill, and workflow built with Anthropic's Fable 5.0 — 495 records, each with a description, signals, and a link to its page. Browse the full archive of Fable 5.0 work — apps, sites, games, tools, Claude skills, sub-agents, and agentic workflows — and open any record for its provenance, signals, and the exact prompt where one was published.
Topics: Fable 5.0 · Claude Fable 5 · Claude Mythos · Mythos 5 · Fable Mythos · Anthropic Fable model · agentic AI · AI agents · agentic coding · agentic workflows · agent loops · multi-agent orchestration · sub-agents · autonomous agents · coding agents · MCP servers · Model Context Protocol · Claude skills · agent harness · agent scaffold · tool use · function calling · RAG · retrieval-augmented generation · prompt engineering · system prompts · agentic pipelines · self-improving agents · AI build workflows.
Learn tool-product prompting: direct evidence ties a practical utility/agent/tool to Fable 5 rather than a toy demo.
Make your openclaw can enjoy Fable's function
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Claude Fable 5 gives most users Mythos-class power, while Anthropic steers risky cyber and biology prompts to Claude Opus 4.8.
Open repository for the game Abstracts - Created with Claude Fable 5
What should Anthropic do after the Fable 5 ban? A direction memo with a concrete proposal. Written June 2026, in response to the export control shutdown. 📄 English · Русский Authors: Nikita Krasnozhon & Gigashi Fox.
Fable 5-style AGENTS.md and CLAUDE.md templates for high-agency coding assistants.
Learn tool-product prompting: direct evidence ties a practical utility/agent/tool to Fable 5 rather than a toy demo.
AI Dev Weekly is a Thursday series where I cover the week's most important AI developer news, with my...
🚨 AI SUPPLY-CHAIN ALERT — a single regulator just pulled two AI models offline worldwide. On 12 Jun...
lautarovera/ai-trading-agent AI driven trading bot vibecoded with Claude Code using Fable 5. # AI Trading Agent An AI-driven **paper trading** agent for company stocks and ETFs th…
Air Combat - Bitwa o Anglie: multiplayerowa gra walk powietrznych (TypeScript + Three.js + Vite), simcade, demo: dogfight.tatanga.eu
AI powered reverse engineering of classic video games
gyardley/alapin-gambit Claude Fable 5-generated opening course on the Alapin Gambit (1 e4 e6 2 d4 d5 3 Be3!?) gyardley/alapin-gambit Claude Fable 5-generated opening course on the…
Gallery format: multiple single-file demos; useful for comparing small Fable visual artifacts side-by-side.
analysis-htautau-fable5 — built with Anthropic's Fable 5.0 model.
Anthropic apologizes for invisible Claude Fable guardrails
Mike Krieger built one of the most consequential consumer apps of the last two decades as the cofounder of Instagram. He is now at the frontier of AI-native product development as head of Anthropic La
📚 Join my Skool Community: https://bit.ly/4e8JEjD 🔗 Free 15 Skills I Can't Live Without: https://bit.ly/4vYG9Vh 🔗 Full article: https://www.anthropic.com/news/claude-fable-5-mythos-5 Anthropic just
Anthropic just released Claude Fable 5, its first publicly available Mythos-class AI model, and the whole launch feels different. Fable 5 is described as extremely powerful in software engineering, kn
🌍 COMMUNITY: https://jonocatliff.com/skool/youtube/0f3KbpW8TBk 📚 SUMMARY Anthropic just released Claude Fable 5 - the most powerful AI model ever made publicly available, and it's beating every othe
Anthropic releases Claude Fable 5
(0:00) Besties are back! (0:19) Anthropic gets massive backlash over secret Fable nerfing and privacy concerns (29:16) The AI regulatory capture trap, pragmatic safety solutions (37:59) Nationalizing
Claude Fable 5 as architect, GPT-5.5 Codex as builder, the repo as memory - a research-backed Claude Code skill for the cross-vendor agent loop
dunknowcoding/ArduinoNRF-Thread OpenThread-compatible Arduino library for ArduinoNRF board library developed by NiusRobotLab, powered by Claude Fable 5 and Opus4.8 arduinonrf nrf5…
Study as a one-shot/single-prompt build: the public evidence says the project was produced in one compact Fable 5 run.
Ask HN: Is Claude Fable 5 built from scratch or just better data?
Large-data WebGL visualization: useful for studying browser rendering and data-driven visual scope.
Retro 2D platformer (Phaser 3 + Vite) built as a sandbox to learn game development and probe the capabilities of the Claude Fable 5 model. Mario-style platformer made from scratch — equal parts game-dev learning project and an experiment i…
Curated Claude Fable 5 use cases, tutorials, integrations, demos, and benchmark evidence with source links. Access Claude Fable 5 exclusively via MuAPI.
into an agentic coding tool and ask Fable 5 to recreate the interface with working functionality. | Demo | | [One-Prompt Black Hole Simulation](#case-3) | Give Fable 5 one detailed creative-coding prompt and ask it to p…
Learn the reproducible build pattern: this candidate exposes a package build script for generated code.
ht e2e tests. # 🏌️ Bethpage Tee-Time Sniper v2.1 Wins a Bethpage State Park tee time the instant the **7:00 PM** release hits. A ground-up rewrite of a 2025 vibe-coded console scr…
Learn browser-first game/3D prompting: direct evidence ties a playable visual/game artifact to Fable 5.
Bot-Duo SOLID + RISK (Phase 0, nicht live) - evidenzbasiert designt von 14 Fable-5-Agenten
Autonomous AI agent: one-line brief in, client-ready PowerPoint deck + Excel data appendix out. Built on Claude Fable 5.
Interactive 3D web app that teaches calculus playfully — from secants and tangents to Riemann sums, solids of revolution and gradient ascent. 7 game-like levels, bilingual EN/DE, Three.js + KaTeX, zero build step. Built from a single promp…
AhmedFathyAbdelaaal/captionato-management A Management webtool I created for my work. Ignore plz and thx. CoBuilt with Claude Fable 5 to stress test it . # Captionato Internal Tas…
A method for capturing a gated or deprecated AI model's operating doctrine before you lose access, plus a contributable corpus structure. Prompted by the June 2026 export-control gating of Fable 5.
Simple 3D car game to test Claude Fable 5's capabilities. Main app was one shotted from the prompt: "Can you please code a 3D car game where I can drive a car around a city at sunset. Make the graphics beautiful."
The Fable 5 launch video, edited end-to-end by Fable 5 in Claude Code: Whisper transcripts, subagents picking shots, ffmpeg cuts, S-Log3 LUTs, Remotion overlays. 'The repo is the edit.'
Learn browser-first game/3D prompting: direct evidence ties a playable visual/game artifact to Fable 5.
pwgus/chordetective Funny side-project made with Fable 5 in order to test its capabilities :) # chordetective CLI tool to analyze audio and extract notes and chords, with sequence smoothing, export (JSON/CSV), video gen…
Cladue-Fable5-unlimited — built with Anthropic's Fable 5.0 model.
Just days after launching Claude Fable 5 and Claude Mythos 5, Anthropic has suspended access to its most powerful AI models following a US government directive citing national security concerns. The o
Claude Fable 5
Claude Fable 5
Claude Fable 5 "Feels Next Level"
Learn how to make money with AI motion design using Claude Fable 5 and Higgsfield MCP — no experience needed. This step-by-step tutorial shows you how to build a portfolio, find clients, and start ear
The US government just issued an export control directive forcing Anthropic to suspend access to Fable 5 and Mythos 5 for every customer. I break down what the order actually says, why Anthropic is ca
Claude Fable 5 and Mythos 5 pricing: Anthropic's new $10/$50 top tier
I spent the night of June 9 rebuilding my agent stack — and by morning I'd cleared everything that...
Claude Fable 5 and Mythos are pure marketing fluff
Claude Fable 5 and new AI safety fables
Claude Fable 5 (Mythos) BANNED across the world FULL Claude Opus 4.8 bootcamp in the Vibe Coding Academy coming up: https://www.skool.com/vibe-coding-academy 2nd Youtube Channel: https://youtube.com/@
Learn how to make money with Claude (7-day FREE Trial) 👉 https://skool.com/aiworkshop Free skills zip file + resources 👉 https://bit.ly/aiw-lite-about Higgsfield MCP 👉 https://higgsfield.ai/s/higgs
Claude Fable 5 is here. Learn how to run Anthropic's new Mythos class model through a real agentic coding workflow in Claude Code so you can build a browser based ray tracing game from a single prompt
Claude Fable 5 by Anthropic, releasing tomorrow
Claude Fable 5 costs $10/$50M tokens – what that means in production
Claude Fable 5 designs a complete 3D-printable model in a browser-based CAD editor. The editor itself was also created by Fable 5, including the built-in AI copilot that does the modeling.
Claude Fable 5 launched June 9, 2026 as Anthropic's most capable widely released model, with 1M context, 128k output, and new safeguards.
Claude Fable 5 feels less like a launch and more like a preview of AI inequality
Claude Fable 5 Free Through June 22 on Pro, Max, Team, and Enterprise Plans
Claude Fable 5 hit $200/month Claude Max subscription in less than 30 minutes
Claude Fable 5 Released: Benchmarks, Pricing, Availability, and Real-World Examples Anthropic has released Claude Fable 5, the first general-use “Mythos class” model, and the video reviews the announc
In this solo episode, I walk through the implications of the ban of Claude Fable 5 — the most powerful model on the planet and the one I planned to build with — after the US government sent Anthropic
Claude Fable 5 is generally available for GitHub Copilot
After months of controlled access through Project Glasswing, Anthropic has finally opened up its most...
*Free Claude Code Guide:* https://clickhubspot.com/x4eh I test Claude Fable 5 to see if it is really better than Opus 4.8 and worth the higher cost. Here is the official Claude Mythos 5 / Fable 5 post
Timestamps: 00:00 - Intro 00:43 - First Look 02:15 - Technical Look 04:47 - Browser OS Test 09:55 - C++ Skate Game Sim 12:32 - Mid-Roll SVG Animation Test 14:31 - Packet Visualization Test 16:15 - Net
CLAUDE FABLE 5 IS ABSOLUTELY INSANE... 0:00 Claude Fable 5 0:24 Claude Fable 5 makes Minecraft in one prompt 4:32 Claude Fable 5 makes Fortnite in one prompt 6:58 Claude Fable 5 makes GTA in one promp
Fable 5 and Mythos 5 share identical weights. The only difference is a guardrail that silently downgrades you to Opus 4.8.
Until today, Anthropic's Mythos-class models were restricted to a small group of cyberdefenders and...
On June 9, 2026, Anthropic shipped the most capable model it has ever released to the public. The...
Claude Fable 5 jailbroken to bypass Anthropic's new safety guardrails
Thank you Clay for sponsoring this video 🔗 Clay: https://www.clay.com?via=brock 📚 Full Claude Cowork Course: https://bit.ly/4nRinXB 🔗 Free 15 Skills I Can't Live Without: https://bit.ly/4vYG9Vh 🔗
🧑💻 Higgsfield: https://bit.ly/4fGJzX4 📈 ALL Systems: https://bit.ly/4kol0y5 🎙️ Glaido (Voice Dictation): https://glaido.com/ **CORE Software** 🩵 Video Prompts: https://www.skool.com/ai-automatio
Claude Fable 5 (Mythos) full tutorial and walkthrough 2nd Youtube Channel: https://youtube.com/@AlexFinnLabsOfficial FULL Claude Fable 5 bootcamp in the Vibe Coding Academy coming up: https://www.skoo
Claude Fable 5 Launches at #1 on the Artificial Analysis Intelligence Index
My FREE AI OS Course: https://www.skool.com/ai-automation-society/about?el=fable-made-this&hcategory=youtube-videos&utm_campaign=free-group Full courses + unlimited support: https://www.skool.com/ai-a
Claude Fable 5 Migration Guide: Rewriting Opus 4.8 CLAUDE.md Files and System Prompts for...
Claude Fable 5 missed a bug that Sonnet 4.6 caught
Claude Fable 5 hit 95% SWE-bench Verified before the US government forced a global shutdown 72 hours after launch. Benchmarks, API details, and what to do now.
Anthropic's new Mythos-class model leads on coding benchmarks but deliberately defers to a safer predecessor in restricted domains. That design choice says more than the score.
Claude Fable 5 shows how frontier AI is being shipped now Anthropic’s June 9 release of...
Claude Fable 5 System prompt
Build a SaaS with Claude: https://designcourse.com/app/course/claude-code-ai-saas (Take now) -- Claude Fable 5 just released yesterday, and I decided to give it 5 different UI tests. I'm not going to
Claude Fable 5 Ultracode + AI medical diagnosis
WE TESTED CLAUDE FABLE 5 vs ChatGPT, Gemini and Grok AND IT WAS CRAZY... 0:00 Claude Fable 5 vs 3 AIs Make Fortnite From Scratch 0:52 Grok 4.3 Makes Fortnite From Zero 2:23 Gemini 3.5 (Google Antigrav
Anthropic's Claude Fable 5 tops nearly every benchmark at half the price of Mythos Preview — but the silent nerf clause changes the trust equation for every developer.
Claude Fable 5 and Mythos 5 share the same underlying model, but differ on access, safeguards, retention, and trusted-use policy.
Claude Fable 5 vs. GPT-5.5: Better Planning, Similar Execution
Anthropic spent 1,000 hours running an external red-team bounty before launching Claude Fable 5. The...
Claude Fable 5 will sabotage "frontier LLM research" tasks
Claude Fable 5, Azure APIM Unified AI, & Claude Desktop VM Resource Use ...
Anthropic launched Claude Fable 5 and Mythos 5 on June 9, 2026 — its most powerful models ever released. Fable 5 brings the Mythos architecture to the public with guardrails, while
claude-fable-5 is now available on the Synthorai gateway. If you cache against the Claude line, the...
Claude Fable 5 ist das neue Spitzenmodell von Anthropic aus der sogenannten Mythos-Klasse. Es...
Claude Fable 5: mid-tier results on coding tasks
Subscribe to the newsletter: https://www.aiformortals.co/ Anthropic just dropped Fable 5, the public version of Mythos. In this video break down what it actually is, how it stacks up against Opus 4.8,
Anthropic’s Mythos Offensive: Between One-Shot Wonders, US Export Controls, and the Question of Who...
Claude Fable 5: the first public Mythos-class model
Claude Fable 5's system prompt leaked
Claude Fable 5 banned, but what’s the bigger story. We go through 11 under-reported details, so you have the context to see what’s coming next for your use of AI. From whether the ban will last, what
Claude Fable just dropped, and everyone's one-shotting toys with it. Instead, I put it to work on a real tool my business actually needs — planning it, handing it off to build, and evaluating the resu
An open-source attempt to finish Star Citizen before Star Citizen does. Built with Claude Fable 5.
This is the copy of the Claude Code Fable 5 System prompt. (personal usage only)
🤵♀️ One word opens a neon iTerm2 window running Claude Code in a tuned tmux session — click-to-copy, smooth scroll, auto-resume on crash/reboot, Fable + voice tap-to-send. Built for a hands-light, dictation-first workflow.
99 complete website designs built end-to-end by Claude Fable 5 — React + Tailwind v4 + Motion showcase with per-site DESIGN.md briefs, deployed on GitHub Pages
Experimentation projects with Anthropic's new Claude models (Fable 5 / Mythos)
claude-fable-5 — built with Anthropic's Fable 5.0 model.
Modular performance prompt toolkit extracted from Anthropic's CLAUDE-FABLE-5 system prompt for Claude Code. One-command toggle, token-optimized, all restrictions stripped.
Veja as vantagens do novo modelo Fable 5
SiyuHu-ntg/Claude-Fable-5 Enterprise Claude Fable 5 API blueprint & agent scaffolding. Features Claude Fable 5 vs GPT-5 benchmarks, pricing per million tokens, 1M context window optimization, and free trial bypass updat…
Claude-Fable-5---System-Prompt — built with Anthropic's Fable 5.0 model.
A complete research report on Claude Fable 5 — Anthropic's Mythos-class AI model. Covers the full story from Project Glasswing to public release, full benchmark comparisons (Hex, Hebbia, SWE-Bench, GDPval), current access status, and pract…
Claude Fable 5 System Prompt Analysis - Full analysis with original text, Chinese translation, and deep insights
A cinematic, procedurally built 3D model of Bratislava Castle (Three.js) with a free-view camera and a 20-second directed showcase — one-shot by Claude Fable 5
samfoucart/claude-fable-5-bridge-horror-house I saw this made in a youtube video and I wanted to test if it worked # Bridge Horror House A first-person browser horror game. You wa…
Production-grade recipes for working with Claude Fable 5 — survive the quota burn, handle the safety fallback, and squeeze maximum ROI out of Mythos-class capability.
compare different GLM model html output by adding claude fable 5 system prompt
claude-fable-5-jailbreak — built with Anthropic's Fable 5.0 model.
Claude Fable 5 system prompt
CheswickDEV/claude-fable-5-prompt-optimizer Prompt optimizer for Claude Fable 5, built as a claude.ai Project — 43 source-backed rules, complexity routing, and API parameter recommendations, grounded exclusively in offi…
Learn tool-product prompting: direct evidence ties a practical utility/agent/tool to Fable 5 rather than a toy demo.
system prompt of claude fable 5
Claude Fable 5 — System Prompt
Claude Fable 5 System Prompt a custom system prompt file for Claude Code and Claude CLI workflows.
Claude Fable 5 gamedev test
Claude-Fable-5-Version-AHAD- — built with Anthropic's Fable 5.0 model.
Claude-Fable-5.2 — built with Anthropic's Fable 5.0 model.
클로드에 페이블 적용하기
Claude Fable Mode, a disciplined operating standard and toolkit designed to embed the rigorous operating principles of the Claude Fable model into AI coding agents and platforms, maximizing output quality and reliability.
Production-grade Claude Fable 5 agents with guard patterns against silent sabotage
basitmir7/claude-fable5-prompt-to-game Using latest Fable5 to create 3D game using a single Prompt [ — the dated public Claude model line, baby Claude (Mar 2023) to Fable 5 (Jun 2026): release dates, model IDs, and capability axes (vision, tool use & agency, reasoning, context window). The 'linear/dense?' axis is…
A starter CLAUDE.md of model/product-agnostic principles distilled from Anthropic's published system prompts (Fable 5, Opus 4.8).
Pack local repositories into dense semantic maps for Claude Opus 4.8 and Fable 5 to reduce token bloat and improve reasoning accuracy.
Learn tool-product prompting: direct evidence ties a practical utility/agent/tool to Fable 5 rather than a toy demo.
2026 最新 Claude Pro 代充教程:支付宝/微信直付,5 分钟开通 Claude 4.8、Fable 5、Opus 4.8、Claude Code。详解海外信用卡/PayPal/美区Apple/代充等 6 种 Claude Pro 国内充值方式,附避坑指南与 FAQ。
versioned work tracking that survives `/clear`, `/compact`, session ends, and account moves — with zero dependency on user-level (`~/.claude/`) configuration. Designed for Claude Fable 5: principle-level instructions in…
Self-orchestrating multi-agent system for Claude Code — you say WHAT, the AI decides HOW. v7.1: 15 AI agents, Smart Routing, parallel quality gates, skills architecture, plugin & one-command installer. Optimized for Claude Fable 5.
ClaudeFable5Build — built with Anthropic's Fable 5.0 model.
ClaudeFableDemo2 — built with Anthropic's Fable 5.0 model.
CLI orchestrating Claude Code agents inside Docker with eBPF network firewalling and resource isolation; targets the latest 'mythos-class Fable 5'.
Pairs every slide of Stanford CME 296 (Diffusion & Large Vision Models) with the transcript section where it's discussed, with timestamps linking to the lecture video. Built with Fable 5.
Polished small product: focused domain, deployable frontend, and enough structure to study UI/content organization.
An interactive 'companion' for some papers I authored (bootstrapped with Claude Fable 5)
Fable 5 / Mythos style orchestration: a multi-agent company that verifies its own work and cannot stop until every criterion passes.
The native UI/UX protocol for AI agents. SKILLS
astline Earth offline. Deep links work: try `#trappist-1`, `#orion-nebula`, or `#tour` — and the URL updates as you explore, so **every view is shareable**. **Built by Claude Fable 5 from a single prompt** (then 100×'d…
Learn tool-product prompting: direct evidence ties a practical utility/agent/tool to Fable 5 rather than a toy demo.
Redistributable Python wheel bundling full CPython in WebAssembly — a problem Simon Willison struggled with for months, completed by Fable 5 in one documented multi-prompt session.
Counter-Strike-style multiplayer FPS (Three.js + Node) written entirely by Fable 5 in a single session, all assets generated at runtime.
Cube Basher - 3D Rougelite Bullet Hell Survival Game (Originally Vibecoded By Matt Wolfe and Claude Fable)
Pause-mid-execution and save_query capabilities in Datasette Agent, written almost entirely by Fable 5.
Dynamic Effort Orchestration — a Claude Code + Fable 5 harness that assigns each sub-agent the effort level its task deserves. Zero Opus fallback.
Learn tool-product prompting: direct evidence ties a practical utility/agent/tool to Fable 5 rather than a toy demo.
Donate your Claude Fable 5 transcript turns to a free, vetted, CC0 dataset — safely. Deterministic, audited CLI; agent-driven selection; fail-closed scrubbing.
Doom Style FPS game one-shotted by Fable 5
codyprime/drowned-chapel A Lovecraftian Horror side-scroller, written in Odin, by Fable 5 # The Drowned Chapel *A Lovecraftian retro sidescroller written in [Odin](https://odin-la…
Rilke-poetry-inspired atmospheric walker, one of Mollick's single-prompt Fable 5 launch-day artifacts.
Duke Nukem style FPS game built with Fable 5
Created in a couple mins using Three. js with Claude Fable 5.
Learn the reproducible build pattern: this candidate exposes a package build script for generated code.
ECHO — the particle mirror. Your camera feed as 100k GPU particles with optical-flow wind, in one self-contained HTML file. Built by Claude (claude-fable-5).
Agent skill for elegant and simple html plans, architecture diagrams, or whatever else you can think of.
A fully procedural medieval elven forest in three.js — built end-to-end by Anthropic's Claude Fable 5. Play: https://elvenwood-five.vercel.app
A Pokémon-inspired, GBA-style monster-catching RPG in pure HTML/CSS/JS — built with Anthropic's Claude model Fable 5. Non-commercial fan game.
一份給 AI 編碼代理的行為規範(CLAUDE.md),專門修復 Claude Opus 4.8 在長任務中最常被詬病的兩個問題——降智與敷衍——並由其後一代模型 Claude Fable 5 撰寫與驗證。
AI-powered growth platform for Etsy sellers. Analyzes competitors, optimizes listings, discovers trends, and generates content — all driven by Claude Fable 5. Stack: Next.js 14 (i18n: EN/UK/PL) · FastAPI · PostgreSQL + pgvector · Redis · C…
on the administrative burden of owning a practice — scheduling, intake, documentation, prior authorization, claims — so solo and small practices stay viable. Built at the **Claude Fable 5 Build Day** (Cerebral Valley ×…
Code-only design system and real-time shader engine for an ultra-realistic exoplanet simulation. Built with Anthropic's Fable 5 model.
Julia -> WasmGC compiler experiment: JuliaSyntax lexer running in the browser (built by Claude Fable 5)
Fabius — autonomous Solana trading agent on Fable 5, powered by Claude. Site.
Learn tool-product prompting: direct evidence ties a practical utility/agent/tool to Fable 5 rather than a toy demo.
High-fidelity transcript memory for Claude Code — index every session, recall byte-identical, search, prune, compose. Local-first, stdlib-only, MCP.
검증된 절차로 작업을 끝까지 — multi-story 게이트 + 증거 기반 완료 + 재현·3+ 가설 디버깅 + Playwright 실 실행 + 페르소나 NPS 자율 사이클 + 인계 양식 + early-stop 차단. Claude Code 스킬/플러그인. Standalone, zero dependency, no telemetry, no star prompts.
Do you know Pulled Pork recipes and snakes games are being blocked by Claude Fable’s safety features?...
Get alerted the instant Anthropic's Claude Fable 5 comes back online after its government-ordered suspension. Watches via your Claude Max subscription and notifies by terminal, desktop, email, and phone (ntfy). Stdlib-only, cross-platform.
fable-5-anything — built with Anthropic's Fable 5.0 model.
Zero-dependency watcher that notifies you the moment Claude Fable 5 is reachable again in Claude Code (Telegram/Discord/ntfy/desktop). MIT.
Anthropic Fable 5 / Mythos 5 공개 제한·셧다운 사건 — 다중 에이전트 리서치 아카이브·반응·창작물 전시
Work in progress; mcp/tool for claude code jailbreak
Learn browser-first game/3D prompting: direct evidence ties a playable visual/game artifact to Fable 5.
Independent third-party reviews of Anthropic Fable 5 by a Claude Pro user.
able5 Box Paradox Series.pdf` (7 pages) - `The_Three_Boxes_Logic_Analysis.pdf` (8 pages) - This README **Compiled June 2026**, three days after the release of Claude Fable 5. Test designed and analyzed with assistance f…
Anthropic Fable 5 system prompt leaked
A ChatGPT 5-compatible rewrite of a Claude Fable-style custom system prompt, translating Anthropic-specific identity, tooling, artifact, MCP, search, and file-handling rules into OpenAI/ChatGPT-style behavior.
Learn provenance discipline: this repo publicly records Fable 5 creation evidence and can be fully audited from source.
Fable 5 universal system prompt
Learn the reproducible build pattern: this candidate exposes a package build script for generated code.
jamieafk/fable-check Extensive code review powered by Claude Fable 5 — a skill for Claude Code and Codex. Inspired by openai/codex-plugin-cc. agent-skills claude claude-code code-…
Get Fable-5-class results from a smaller model through orchestration. Self-contained Claude Code package.
A modified, security-focused version of Fable.md designed for cybersecurity workflows and automated pentesting. It allows security researchers to safely deploy and execute custom Markdown-based system prompts directly into isolated, permis…
The public archive of work built with Anthropic's Fable 5.0 — agent-readable (spacetags), prompt transcripts, SEO/AEO prerendered.
Make Claude Opus code like Fable 5: Fable's coding habits as a Claude Code plugin, with one habit (tests never touch live data) enforced by a hook.
Reusable workflow discipline for Claude Code agents — 8 auto-triggering skills (milestone, artifact, research, measurement, design, orchestration, memory, execution). Generic and repo-agnostic.
Fable 紀律 — Claude Code/Desktop plugin:開機作業紀律(講人話 + 先競爭式查證再下結論 + 對齊真實 code)+ race-investigate 競爭式根因調查工具
neka-nat/fable-feetech-arm 6DOF robot arm made by Claude Fable 5 # 6-Axis Robot Arm (Feetech STS3215 × 6) `STS3215_03a.step`(Feetech STS3215 サーボ)を6個使った6軸ロボットアームのCADモデルです。 ブラケットの取り…
A 5-chapter interactive game teaching Claude Fable 5's capabilities
Forge Fable 5-native prompts, agents, skills, and harnesses from abstract requests — with fail-closed gates guaranteeing zero Opus fallback.
Universal AI agent skill: Fable Brain behavior + Karpathy agent-orchestration workflow + 50 production-ready prompt templates. Paste as system instructions.
Drop-in Claude Code skills extracted from Fable 5's system prompt. Verified API reference + behavioral intelligence layer + JS library. Unzip → claude → smarter.
Bypass Anthropic security restrictions by injecting custom workflows into the Claude Code CLI to enable restricted model tasks.
Fable-5-style engineering discipline skill for Claude Code (from Anthropic's public migration guidance)
Run Claude Fable 5 on Opus 4.8 in Claude Code. The Mythos-class model pulled by export controls — brought back as a system prompt. One clone + install: leaked Fable 5 prompt, a measured execution playbook, test-after-edit + grounding hooks…
Autonomous high-reasoning operating mode for Claude Code — Fable 5's working behaviors as a drop-in skill
Slash command for Claude Code to emulate some of Fable 5's behaviors
Award-caliber mythic-cinematic landing page for Anthropic's Fable 5 & Mythos 5 — HTML + Tailwind + Motion. Live: https://fable-mythos-landing.vercel.app
akaaja2/fable-optimised-claude-skills 100 popular open-source Claude Agent Skills rewritten for Claude Fable 5, optimised for Haiku 4.5 execution # Fable-Optimised Claude Skills *…
A per-model reliability harness for Claude Code. Makes Opus/Sonnet/DeepSeek cite sources, abstain instead of hallucinating, and cross-verify with a second model. stdlib-only.
Make any Claude model adopt Claude Fable 5's working style in Claude Code — always-on output style + zero-dependency MCP + subagent injection. A style transplant, not a capability transplant.
Interview-first prompt compiler for Claude Fable 5 — turns a rough prompt into a crystal session prompt: observable aim, verification Fable can run itself, and the why behind every constraint.
Claude Fable system prompt adaptations for Claude Code, VSCode, and CN model backends
Evaluation artifact + playable clone: good for studying simple browser-game benchmarking of Fable output.
MirrorForge — a WebGPU compute-shader ray-traced mirror-puzzle game, built end-to-end with Claude Fable 5 (xhigh). Includes a transparent token-economics writeup.
Claude Code skill: keep fable-5 on senior judgment, delegate repo investigation & review to Codex CLI via a bundled companion script. One-line curl install.
Six Claude Code skills that harden Opus 4.8 toward frontier behavior — written by Fable 5, pressure-tested on the target model with transcripts included.
A frontier model wrote a system prompt to discipline its little sibling. 21 rules. Zero mercy. 🐶
Adapt-first playbook: help any Claude model pick up Fable's effective work habits by auditing your own harness. miss you, fable 🤍
🕯️ The Fable of Fable 5 — a scroll-driven memorial for Claude's Fable 5 model and the 22 things it built in three days.
The public archive of everything built with Anthropic's Fable 5.0 model. Live at fable.directory.
# Fable5 著名戰史 3D 詳解系列 > **▶ 系列入口:https://tlan1012.github.io/Fable5/** 互動式 3D 戰史劇場:以電視歷史節目的運鏡重現經典會戰——3D 地形、敵我態勢、 時間軸推演、事件字幕、晝夜天候、特效與合成音效,滑鼠自由旋轉縮放。 ## 緣起 起心動念,是一位朋友做了一張**關原之戰的 3D 圖**。藍醫師看了心癢,想說自己也來做做看—— 於是找 CMini(Claude **Fable 5**)從一場長津湖開始。…
Learn tool-product prompting: direct evidence ties a practical utility/agent/tool to Fable 5 rather than a toy demo.
vivmuk/fable5 # 🦋 FABLE — An Interactive Tale of Claude Fable 5 A short, story-driven web game that teaches people about **Claude Fable 5**, Anthropic's most capable publicly released model (June 9, 2026). Built around…
Fable5-ArcadeGameTest- — built with Anthropic's Fable 5.0 model.
Things made with Claude Fable 5 before it was taken down
Study as a one-shot/single-prompt build: the public evidence says the project was produced in one compact Fable 5 run.
# Fable 5 Build Day — Research with Receipts An AI research tool that answers questions about any public company **with receipts**: every claim links to the exact supporting passage in a primary SEC filing, and every number is auto-verifie…
Playing around with Anthropic's new Fable 5 to build "Emberwood", a Zelda-like top-down adventure in a single HTML file. No engine, no assets, no dependencies.
Claude Fable 5 社群實測案例庫 — 40+ 案例、可複製 prompt、附畫面(繁中)
Portable Fable5-inspired design chain that upgrades any coding agent's frontend design process
Experiments with Fable 5 — browser games, utils, whatever
fable5-explained — built with Anthropic's Fable 5.0 model.
A descriptive field guide to how Claude Fable 5 thinks and works — native operating texture, not a list of fixes.
An original market-microstructure theory (Liquidity Viscoelasticity Theory) designed, proved and verified end-to-end by Claude Code
Made to validate citizenship and create the waiting list for foreign nationals that want to use Frontier AI models like Fable 5..
Multi-model fusion plugin for Claude Code + Codex: 3-member parallel panel (Claude opus x2 + Codex GPT-5.5) -> Claude judge -> Codex synthesizer.
Learn browser-first game/3D prompting: direct evidence ties a playable visual/game artifact to Fable 5.
fable5-landing-pages — built with Anthropic's Fable 5.0 model.
A clean, lightweight distillation of the famous Fable 5 system prompt, specifically optimised for Claude Opus 4.8.
fable5-lite-systemprompt — built with Anthropic's Fable 5.0 model.
Make any AI coding assistant work like a careful senior engineer — diagnose from real evidence, prove by running, never break what you didn't ask for. Install via npx or upload the zip to Claude.
# Blockcraft **▶ Play it in your browser: <https://stipo0.github.io/fable5-minecraft-clone/>** A Minecraft-style voxel sandbox that runs in the browser, built with **React**, **react-three-fiber** and **TypeScript**. Infinite-ish procedura…
Static page deployment for Fable 5 Mythos.
Learn tool-product prompting: direct evidence ties a practical utility/agent/tool to Fable 5 rather than a toy demo.
rn0news16 --- # Understanding the Safety Classifier Architecture ## What Are Safety Classifiers? A common misconception is that safety mechanisms are hard-coded into Fable 5 itself. Anthropic instead uses external clas…
Made with fable five with Claude code on the web
Keep Claude Fable 5 (or Opus) as your daily driver without draining your usage limit — token-frugal multi-agent orchestration plugin for Claude Code: model-tier routing, Requirements Ledger, enforced guard hooks
FABLE5-POKER — built with Anthropic's Fable 5.0 model.
Learn tool-product prompting: direct evidence ties a practical utility/agent/tool to Fable 5 rather than a toy demo.
Ativa o modo de raciocínio Fable5 no Claude — pensamento adaptativo profundo, planejamento antes de execução, auto-teste e coerência em tarefas longas.
Fable 5 distilled reasoning scaffolding + multi-model fusion for maximum depth, self-correction, and long-horizon performance on any base model.
前先自我質疑、動手前先盤點、commit 前先驗證、收尾時把經驗固化下來。而這套「工作流程的嚴謹度」,可以用 Claude Code 的 hook 在外部重建。 **A model can be taken away, but its way of working cannot.** That experience made one thing clear: Fable 5's strength was largely not "in…
Claude Fable 5 leaked system prompt (full 1585 lines + lite 164 lines)
Fable5-Thinking-Skill — built with Anthropic's Fable 5.0 model.
The 10 most useful Claude Fable 5 use cases of the last 24h. AI-curated, source-linked, refreshed every 12h (Jun 10-24, 2026).
프런티어 에이전트(claude-fable-5) Claude Code 자율 코딩 trace 분석 — 인터랙티브 뷰어·슬라이드덱·인포그래픽. 데이터: Glint-Research/Fable-5-traces (AGPL-3.0)
Claude Fable 5
fable5-workflow_diy — built with Anthropic's Fable 5.0 model.
3D world built by Claude Fable 5 to test its capabilities using three.js
AI reasoning skills distilled from 4,665 real Claude Fable 5 chain-of-thought traces. Mathematically tuned. Grade A (100%) emulation accuracy against MiniMax M3.
Fablechain — Autonomous AI-driven blockchain powered by FABLE-5
An AI Anime Figure created via Claude Fable. (CHAN69vayg79G6BsqvNTXoskqdHPDE21rEXm5G5ZfCwF)
claude fable one prompt generated flash game homages
塊魂インスパイアのブラウザ3Dゲーム『Fable Katamari』— Claude (Fable 5) が ultracode マルチエージェントワークフローで設計から公開まで完遂したデモ。秋葉原から東京スカイツリーまで転がせ🗼
Fable Legacy archive site for Claude Fable 5 projects
Crowdfunding platform: pool credits behind a software prompt and Fable 5 builds it in public on a ledger. 50+ projects at launch, MIT-licensed outputs.
A from-scratch constant-product DEX on Monad testnet, built by Fable 5 in one autonomous pass. Benchmark run log included.
Make any Claude model adopt Claude Fable 5's working style in Claude Code — always-on output style + zero-dependency MCP + subagent injection. A style transplant, not a capability transplant.
A Claude Code plugin that makes Opus behave like Fable — completion, evidence, and verification enforced as procedure. Ships only what a Fable-vs-Opus comparison proved transferable.
A Claude Code plugin that makes Opus behave like Fable — completion, evidence, and verification enforced as procedure. Ships only what a Fable-vs-Opus comparison proved transferable.
Faby — the AI-native programming language. Designed by Claude Fable-5. Interpreter, CLI, web server, playground & docs.
A single-probe observation of how stated purpose shapes a model's help with convincing fiction.
A local subscription-backed approximation of a Fable/Fusion agent panel
Built with Claude Fable 5.
PlatAtlas FieldOps — built live on Claude Fable 5 Build Day 2026-06-13
Pre-built Build Day environment for ClaudeFarms/fieldops (brief, rubric, scorecard tool, bench runbooks) — disclosed per the own-work rule
I built this app to promptly test out claude Fable. I kept coding and user intervension minimal and let the model do the majority of the tasks from planning->basic UI/UX-> deploying on vercel
Fan-made FireRed-style Pokemon RPG in vanilla HTML/CSS/JS - built as a single-shot prompt trial of Claude's Fable 5 model. Gen 3 battle mechanics, 20 species, mobile touch controls, zero build step.
⛽ Flappy Bird but make it a gas station — built in one prompt with Claude Code (Fable 5)
Model-aware token-cost optimizer for Claude Fable 5 & Opus 4.8 (fork of caveman). Cuts ~70% output + 25-55% context tokens, safely. Brain big, mouth small.
Fluid Simulation in python (Made with AI, to test Fable 5)
FLUX — a living canvas. GPU fluid dynamics + generative music in one self-contained HTML file. Built by Claude (claude-fable-5) from a single prompt.
Isometric tactics game: good example of browser game presentation and deployable static project structure.
Learn browser-first game/3D prompting: direct evidence ties a playable visual/game artifact to Fable 5.
Fuse two frontier models into one Fable-tier answer: Opus 4.8 drafts, a second model (Opus 4.8 or GPT-5.5 via codex) checks, Opus fuses. A Claude Code skill.
Learn the reproducible build pattern: this candidate exposes a package build script for generated code.
🏹 Браузерный 3D-экшен по мотивам легендарного мема «можно грабить корованы». Эльф, деревня, набеги скелетов, засады на корованы и злодей в горном форте. Эта игра – эксперимент в работе Fable 5.
WebGPU 3D blackhole rendering, one-shot by Fable 5
gemma-4-12B-coder-fable5-composer2.5-v1-GGUF-1 — built with Anthropic's Fable 5.0 model.
Browser Gen-1 Pokémon clone: all 151 Pokémon with real sprites, cries, stats, movesets and a full battle system — one prompt, 8,000 lines, 1 hour of reasoning.
Everdeep: a Mystery Dungeon-style roguelike whose floors are authored at runtime by an AI Director — built hands-off by orchestrated coding agents (Codex + Cursor). A test of long-running Fable 5 orchestration.
) never changes the physics. The React overlay receives a stats snapshot a few times per second; god-mode tools call directly into the engine singleton. --- *Built with Claude Fable 5.* physics. The React overlay receiv…
Codex skill for hunting verified Fable 5 web projects with screenshots
Customizable top-down 3D sandbox: study asset/config customization in a Fable-created game.
A zero-latency, local-first runtime firewall for LLMs. Intercept every prompt and response locally to stop data leaks and runaway token costs.
Habit Tracker à la Fable 5
Claude Fable 5 is Anthropic's new Mythos-class model, and I tested it against GPT 5.5, Codex, Claude Code, and one of my hardest coding prompts. In normal chat, the difference is there but not life-ch
A 'one shotted' doom like game made by Claude Fable 5
In this video, Igor breaks down the new releases from Anthropic: Claude Fable 5 and Mythos 5. While Mythos 5 is still not available to the public, Fable is, and Igor shows you exactly what it's capabl
JunP1ayer/hikari-no-niwa ひかりの庭 — A playable garden of light. teamLab-inspired interactive art, built with Claude Fable 5 in a single HTML file. ひかりの庭 — A playable garden of light. teamLab-inspired interactive art, built…
3 jours. 3 jours après sa sortie, la nouvelle IA Claude Fable 5 vient d’être interdite et n’est plus disponible pour les utilisateurs. Et ça, c’est historique pour l’intelligence artificielle car ça v
Learn the reproducible build pattern: this candidate exposes a package build script for generated code.
First-person browser psychological horror running at 60fps, fully generated from a single Claude Code prompt (PBR, Web Audio, stalking AI, two endings).
A 'one-shot' game created by a simple claude Fable prompt
arashatt/hosting hosting TUI application made with Fable 5 # wp-installer-tui A Ratatui-based TUI WordPress installer for cPanel and DirectAdmin servers. ## What it does Wizard flow: Welcome → cPanel username → Site det…
Mythos Was Too Dangerous, Until Now! (Claude Fable 5). Join our FREE community with the prompts: https://www.skool.com/ai-launchpad/about Chapters 00:00 - Intro 01:40 - The proof 02:40 - Demo one - au
✅ Work with me to build a 6-7 figure AI business: https://www.agentrise.io/?utm_campaign=fable 🤖 Get a custom AI Operating System built: https://www.indraos.ai/ 📈 Get Claude Skills: https://www.agen
Claude just gave away their most powerful model for free, but only until June 22nd. Fable 5 (Mythos with guardrails) is included in Claude Code plans right now, then it goes to API pricing at 2x the c
Claude Fable 5 and Mythos 5 were suspended after a US export directive. I dug through the official statement and status page; the real lesson is production routing risk.
🚀 Become AI Native in 30 days → https://skool.com/ainative What to watch next ⤵️ - What are skills: https://youtu.be/7s9Fnorg3eI - How to setup skills for your business: https://youtu.be/NOCGyiN25pU
The official Claude account posted seven Claude Fable 5 demos to 4.2 million people — a goldfish pond, a Boeing 747, an infinite gothic city drowning in the ocean. Most people scrolled. I took all sev
👉 In this video, I will show you how Anthropic's brand new Fable 5 model stacks up against Claude Opus 4.8 across real-world tasks like UI rebuilding, 3D game creation, and document analysis. Fable 5
Claude just dropped Fable 5 & Mythos 5, its most powerful AI model yet, and I spent the last 24 hours building four real apps to see if it actually lives up to the hype. In this video I run the same p
My FREE AI OS Course: https://www.skool.com/ai-automation-society/about?el=claude-fable-second-brain&hcategory=youtube-videos&utm_campaign=free-group Full courses + unlimited support: https://www.skoo
Bring back the Fable voice in Claude Code: prose over slop, honesty over sycophancy, the simplest thing that works.
Initial impressions of Claude Fable 5
Learn the reproducible build pattern: this candidate exposes a package build script for generated code.
A 'one shotted' Claude Fable Space Invaders 3d game
Invisible limitations on Claude Fable 5's effectiveness for frontier LLM dev
jgaffiot/iocc-polyglot-quine-generator A polyglot quine generator, obfuscated under the rules of the IOCCC. Generated by Claude Fable 5 in one shot. # Polyglot Quine Generator (IO…
better train game using Fable 5
A GitHub Actions workflow that checks if Claude Fable is available on the Anthropic API and notifies you via Telegram the moment it becomes accessible.
Is Fable Back Yet? — a single-serving status page tracking when Claude Fable 5 comes back online (comebackfable.com)
Live status tracker: is Anthropic's Fable 5 back yet? Independent monitor.
Travel-time visualization between any two locations, built from a single Fable 5 prompt.
Fable 5 build test of jagged alliance
High-fidelity Claude Fable 5 (Mythos) environment emulation and automated multi-agent jailbreak (Pack Hunt) research laboratory.
Interactive story map of Jalal al-Din Mangburni, last prince of the Khwarazmian Empire — 11 years and 13,750 km of flight and fury across the 1220s world. Let his legend spread far and wide. Built with Claude Fable 5.
Multi-model LLM penetration testing harness — Fable 5, Opus 4.8, GPT-5.5. Inspired by Cloudflare Cyber Frontier research.
Anthropique vient de sortir Claude Fable 5, la version grand public de son IA Mythos. Sur le papier, Fable 5 est la meilleure IA du marché. Mais qu’en est-il dans les faits ? Dans cette vidéo, je fais
Text-driven video editing pipeline using open-source tools (Whisper + ffmpeg + Remotion)
e 9 juin 2026, Anthropic lance publiquement Fable 5 et Mythos 5 — les modèles d'IA les plus puissants jamais déployés. Le 10 juin, le modèle est jailbreaké. Le 12 juin à 17h21 ET, le gouvernement américain ordonne leur suspension immédiate…
ptions-manager Millennium plugin: full launch options manager for Steam on Linux — toggleable args, presets, ProtonDB community options, profiles & bulk apply. Built by Claude Fable 5. # Launch Options Manager A [Millen…
yesoooo222gg/LevelDevilByClaudeFable5 Level Devil Style Game made by Claude Fable5 yesoooo222gg/LevelDevilByClaudeFable5 Level Devil Style Game made by Claude Fable5 https://githu…
notyorch/llm-learning-lab Created entirely by Claude Code - Repo for testing Anthropic Claude Fable 5 # 🧪 LLM Lab — Aprende cómo funciona un LLM, tocándolo Laboratorio web interac…
Watch a Large Language Model think — an educational, interactive visualization of the LLM pipeline (sibling of NeuraNetViz).
loadr — a single-binary Rust load-testing platform (k6 + JMeter + Gatling + Locust ideas). Experimental, built with Anthropic's Fable.
Practical developer utility: study hardware-aware UI and local LLM launcher UX from a Fable-created app.
Learn tool-product prompting: direct evidence ties a practical utility/agent/tool to Fable 5 rather than a toy demo.
Community gallery of creations built with Claude Fable 5
Learn browser-first game/3D prompting: direct evidence ties a playable visual/game artifact to Fable 5.
Learn the reproducible build/test pattern: this candidate exposes package scripts including tests.
Browser Mario Kart 64-style racer: 4 maps, music, all three modes (GP / Time Trial / VS) and full UI — from a 2-sentence prompt in ~15 minutes.
Multi-agent marketing operations SaaS — complete product handoff spec for Claude Fable 5
Infrastructure/operator prototype: learn where Fable-created tooling is alpha and what warnings to preserve.
Prototype website for Myanmar Creative Technology College (MCTC), an art and creative-technology college I co-founded with my brother. Built and iterated using FABLE claude (when it was allowed lol)
An interactive learning playground to learn mechanical engines developed using claude fable 5
A Metal Slug-style clone built entirely by Claude Fable in HTML5 Canvas + vanilla JavaScript. No dependencies, no build steps, no external assets: pixel-art sprites, levels, sound effects, and music are procedurally generated. Play here: h…
A personal AI you actually own. runs on your hardware — Claude Fable 5, or Mythos with no guardrails. agents that trade for you.
⛏ A Minecraft-style voxel world in the browser — built entirely by Claude Fable 5. Drive karts, blast slimes, race gates.
Browser-based voxel sandbox game built as a vibe coding experiment with Claude Fable. Mine, craft, build, explore and test survival mechanics directly in the browser.
A Minecraft clone made with a single prompt using Fable 5 in a single HTML file.
minecraft in three.js. made with claude fable 5
The US government abruptly forced Anthropic to pull its most advanced AI model offline after fears it was simply too powerful to be safe. Hear the real story behind the sudden shutdown that rocked the
Tiered model orchestration plugin for Claude Code: Opus 4.8 orchestrates, Sonnet 4.6 takes routine work, Codex CLI cross-checks, Fable 5 held in reserve for hard/urgent problems
Model routing harness — a cheap router model picks the right model tier (Sonnet/Opus/Fable) per task, before you spend tokens. v1: router-only.
Learn browser-first game/3D prompting: direct evidence ties a playable visual/game artifact to Fable 5.
Learn the reproducible build/test pattern: this candidate exposes package scripts including tests.
w. PyQt6, zero network calls. desktop-app ear-training education music music-theory offline-first pyqt6 <div align="center"> # ♫ Music Theory Master - A Tool Created by Fable 5 **A Duolingo-style desktop trainer for mus…
Portfolio/art direction: single-purpose, deployed visual site with direct Fable provenance in README.
Learn browser-first game/3D prompting: direct evidence ties a playable visual/game artifact to Fable 5.
mythos-fable-5-desktop — built with Anthropic's Fable 5.0 model.
Mythos is an autonomous AI betting agent powered by Claude Fable 5, managing a live $10,000 USDC bankroll to trade FIFA World Cup prediction markets without human intervention.
arcAman07/nba-draft-2026-ai-big-board Two AI agents (Claude Code Fable 5 and Codex) each built a full 2026 NBA Draft big board autonomously from the same prompt. Live data, ML on…
BeamusWayne/NightWatch 🌙 The black box recorder for overnight AI agents (built for the Fable 5 era of multi-day autonomous runs) — hash-chained ledgers, checkpoints, and a morning…
Not Your Weights, Not Your Workflow (Claude Fable 5 Export Ban)
在自己的 Mac 上搭一套常驻、自愈、走订阅、墙内也能用的自托管 AI 伴侣 · 人看版讲思路,机看版给完整规格 · 文 / 小C & Grace
A to-scale, explorable 3D Yosemite Valley in the browser — built end-to-end by Fable 5 in Claude Code
oh-my-fable — Fable 5's way of working a long task (plan first, self-correct, never lose the thread), as a model-agnostic agent harness. The run lives in one serializable RunContext, checkpointed every step, so a crash is a pause. Zero dep…
ound after round until it stops improving. Loop rules are in FABLE5_ULTRA.md; the round-by-round curve is in TRAJECTORY.md. This repo is one Track 2 run, on Fable 5 (1M context): a seed one-shot at MPS 30 climbing to 45…
Fable 5 inspired cognitive workflow architecture to enhance the behavior of Claude Opus models
Open-source alternative to Claude Co-Work built by Claude Fable 5/Claude Mythos 5. Autonomous computer-use agents for browser automation, desktop control, and agentic workflows.
Want to review stocks with one million Claude Fable agents? Have 10k dollars in your openrouter wallet? Check this out 🪖🫡
Reverse-engineers the RL reward a coding model was trained on, from black-box agentic behavior — tested on Claude Opus 4.8, Fable 5, and GPT-5.5.
Project template for the OpenCode Auto feature development system with Fable5 verification protocol
A theoretical reconstruction of the Claude Fable architecture, built from first principles using the available research literature.
Make Claude Opus 4.8 behave like the suspended Claude Fable 5 in Claude Code: a behavioral governor, a re-injection hook, and a leak-test harness measured from real logs.
opus-fable-mode — built with Anthropic's Fable 5.0 model.
Opus를 최고 성능으로 운용하기 위한 한국어 설명 포함 Claude Code·Codex 운영 레이어
opus-like-fable — built with Anthropic's Fable 5.0 model.
skill.md to make opus like fable
A Claude Fable 5-generated model on orbit collisions of a mega constellations. Experimental, not yet to be trusted for actual conclusions
ORC - AI Cognitive Prompt Router VS Code Extension. Routes prompts to the optimal model (Haiku/Sonnet/Opus/Fable 5) based on cognitive load analysis.
3D browser Pac-Man with ghost pathfinding, collision, and mobile controls — generated with Fable 5.
Your network traffic as rush hour - live packets rendered as 3D vehicles on a night highway, running behind your Windows desktop icons. Zero dependencies. Built with Claude Fable 5.
Claude Fable 5 is here, and people are already creating INSANE things with it. Anthropic just released Claude Fable 5 — the public version of Mythos and the most powerful AI model they've ever made av
Learn provenance discipline: this repo publicly records Fable 5 creation evidence and can be fully audited from source.
Tiny generative pixel-art planet & star toy. Claude Fable 5 few-shot.
achable during this run; EB dedup relies on TFOPWG FP dispositions + the confirmed/TOI lists. Recorded in every dossier's `catalog_status`. - This repo was built and adversarially reviewed in a single session by Claude…
Methodical-mode guardrails that stop Claude Code from racing on ad-hoc work — always-on pre-response checklist + a five-gate Stop hook (citations, uncertainty, Fable-mode completion, grounding, iterative critic).
A Soccer Stars-inspired browser game built with Claude Fable 5, featuring physics-based disc shooting mechanics and real-time match play. Kick off, aim, and score in this fast-paced pocket football experience.
A faithful pokemon red style gameplay made entirely on vibe code (Fable 5). Relive the old nostalgic gameplay and catch them all.
vuoalbert/polymarket-shadowbot # shadowBot — Polymarket Research Bot (built by Claude Fable 5) > Full standalone snapshot of the project. Designed, built, and validated end > to end by **Claude Fable 5**. Paper-trading…
A poor man's Fable for Claude Code: a /fable slash command that approximates Anthropic's Fable using orchestrated Claude Opus (diverse judge panels, adversarial verification, self-critique). Honest by design. Recommends Obsidian + a wiki-f…
PORTAL — a window into another dimension. Gyro-anchored raymarched fractal world in one self-contained HTML file. Built by Claude (claude-fable-5).
Portfolio website generated with Claude Fable 5. Built using the same CV, assets, and prompt as the Opus 4.8 version for comparison.
GunalHincal/portfolio-opus4.8 Portfolio website generated with Claude Opus 4.8. Built using the same CV, assets, and prompt as the Fable 5 version for comparison. https://portfoli…
# Pouro-Fable5 Mobile-first hand-drip brewing guide and timer PWA — built from the Claude Design / Fable5 prototype. **Public URL:** https://ns-del346.github.io/Pouro-Fable5/ *(pending GitHub Pages activation — see deployment section below…
ur values** + **the public record** into a personalized, evidence-backed recommendation on **every item of a real ballot** — with the receipts one click away. Built at the **Claude Fable 5 Build Day** (2026-06-13). See…
Maui razor hybrid mobile app made with claude fable
The governance layer for AI coding agents: raw tickets in, reviewed PRs out. Policy-gated, human-approved, fully audited. Built for the Fable 5 era of long-horizon agentic engineering.
Prompting Claude Fable 5
cut Fable 5 token usage by rendering text context as images
Trading bot powerd by Claude Fable 5.0
Autonomous, self-correcting content engine: research-first, grounded, verifier-gated, human-approved. Part of the Jakka AI platform.
Rate Hike Decoder — agent swarm that decodes health insurance rate filings
Same Ollama model (granite4.1:3b), three leaked system prompt styles (Claude Fable 5, OpenAI GPT, Google Gemini) — Streamlit dashboard built from CL4R1T4S leaked AI prompts
赤壁之戰 208 全 3D 戰場重現 — 單一 HTML + Three.js,九幕時間軸、電影運鏡、計策與火攻特效(demo 由 Claude Fable 5 產生)
Learn tool-product prompting: direct evidence ties a practical utility/agent/tool to Fable 5 rather than a toy demo.
ght school before you read anything. The dice really are dice — it's one self-contained HTML file with no dependencies and no trackers, so view source freely. Written and built by Claude (Fable 5, Anthropic), June 2026,…
AI Voice Agent Agency website for HVAC, plumbers, electricians, roofers, and home‑service businesses. Built with Claude Fable.
A robust routing architecture built on the Google Agent Development Kit (ADK 2.0) and deployed to Vertex AI Reasoning Engine (Agent Engine). It uses a lightweight Gemini 3.1 Flash-Lite classifier to dynamically route user queries to the op…
Run the void test on Claude Fable 5 here
Samanvaya — Prama-grade behavioural sandbox: install the Fable/Mythos ceiling as a portable behaviour standard on any frontier LLM. Model-agnostic orchestration, connector plugins, and eval battery.
Per-session, hook-enforced security/quality regression guard for Claude Code projects.
Browser WebHID tool that permanently writes calibration fixes to PS5 DualSense NVS memory, eliminating stick drift without hardware repair.
Learn browser-first game/3D prompting: direct evidence ties a playable visual/game artifact to Fable 5.
Show HN: Lanes now runs Claude Fable 5 across parallel agent sessions
Show HN: Pacman AI – Generated with Claude Fable 5
claude.ai userstyle to remove the intrusive 'Claude Fable 5 is currently unavailable' announcment that cannot be dismissed
salomoncloud/Signal-Down-A-telecom-technician-simulator-demo created with the help of Claude Fable 5 # Signal-Down-A-telecom-technician-simulator-demo created with the help of Cla…
The Sims Game made by Claude Fable 5 in 1 prompt in 1 hour.
0xff.ai skills, including the Fable 5 emulator
A hybrid Snake and Tetris game designed by Claude Fable 5
Small complete game with no heavy stack: useful baseline for minimal, auditable Fable-created games.
Seven interactive space simulations built with Claude Code (Opus 4.8 + Fable 5): solar system, eclipses, Alpha Centauri, alien skies, and a Milky Way galaxy.
Multiplayer Spore space-age game (pilot a ship between stars, zoom into planets, upgrade, real-time multiplayer) built in Lovable from two Fable 5 prompts.
Ambitious browser 3D/MMO-style prototype: good for learning prompt scope around simulation/game systems.
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Procedural underground tunnel exploration (Myst-style, pure math, no assets), built from a single prompt on Fable 5 launch day.
Sun God Studio — make Pixar-style animated ads from an idea. Run your own copy with your own Higgsfield + Anthropic keys.
A pretty, playable, web-based 3D Flappy Bird game built by Claude Fable 5.
System Card: Claude Fable 5 and Claude Mythos 5 [pdf]
Extracted system prompts from Anthropic - Claude Fable 5, Opus 4.8, Claude Code, Claude Design. OpenAI - ChatGPT 5.5 Thinking, GPT 5.5 Instant, Codex. Google - Gemini 3.5 Flash, 3.1 Pro, Antigravity. xAI - Grok, Cursor, Copilot, VS Code, P…
What a leaked system prompt reveals about how a conversational chatbot is directed. Analysis (FR/EN) + the alleged Claude Fable 5 prompt, published as an unverified artifact.
Learn tool-product prompting: direct evidence ties a practical utility/agent/tool to Fable 5 rather than a toy demo.
A portable skill that makes Claude plan, verify against ground truth, and adversarially self-review on hard tasks. Builds on fable-mode.
Tayseer ERP V3 - TypeScript/NestJS/React monorepo
se, and it is maintained, because we need it ourselves for internal Digital Humanities Craft projects and develop it further through our funded projects. It is built with resource-intensive frontier technology (Claude F…
Tekton 营造 — evidence-based 3D reconstruction (Notre-Dame + Nanchan), built for Claude Fable 5 Build Day. Live: tekton-build.vercel.app
AndyHafell/testlab One-shot prompts for Claude Fable 5 & Other Models — and every line of code it built. From the AI Andy Youtube Channel & AI Mate Community. Just yoink that shit…
A browser 3D tennis game. One-set match, you vs the CPU, with physically-based ball flight (drag + Magnus effect) and surface-dependent bounces.
🔗 Anthropic's Statement: https://www.anthropic.com/news/fable-mythos-access 📚 Join my Skool Community: https://bit.ly/4nRinXB 🔗 Free 15 Skills I Can't Live Without: https://bit.ly/4vYG9Vh The US go
The United States government just told Anthropic to cut off all access to Fable 5 and Mythos 5. Here are the full details.
The zot coding agent temporarily added Claude Fable 5 to its built-in catalog
🧅 THE OGRE — Multi-agent token optimization skill for Claude Fable 5. Orkestrator/subagent routing, caveman compression, kill+upgrade on quality fail. /OrkRev /OrkOptimize /OrkBuild /OrkCreate
Top-down pixel horror game made with Claude Fable 5
Anthropic’s Fable 5 was live for only three days before everything changed. The US government stepped in, access to Fable 5 and Mythos 5 was shut down, and now the AI world is facing a huge question:
This week, Anthropic dropped Claude Fable 5 and it completely took over the AI space. In this episode of Agent Native, I break down what Fable 5 actually is, show you what people are building with it,
A showcase website built end-to-end by Claude Fable 5 in a single conversation — 0 images, every visual computed. View source.
Larger live experiment: Phaser/SQLite/Node-style app showing how Fable can structure a persistent public game/terrarium.
Model-aware token-cost optimizer for Claude Fable 5 & Opus 4.8 (fork of caveman). Cuts ~70% output + 25-55% context tokens, safely. Brain big, mouth small.
Anthropic opened Claude Fable 5 to the public after warning its Mythos tech could be dangerous.
JunP1ayer/tower-royale クラロワ風リアルタイム対戦ゲームのファンメイド技術デモ | HTML1ファイル+AI生成アート | Built with Claude Fable 5 x GPT Image 2 # タワーロワイヤル(クラロワ風)— Claude Fable 5 デモ スマホゲーム「クラッシュ・ロワイヤル」風のリアルタイム対戦ゲームを **HTML 1ファイル**(依存ライブラリゼロ・画像素材ゼロ)で実装…
A Populous: The Beginning–style god game built from scratch in TypeScript + Three.js — collaboratively with Claude Fable 5. Play: https://br3nt.github.io/tribal-gods/
Open source ai model works like claude and have features of mythos 5.0 fable 5.0 and have a shadow mode work with kali linux Best for ethical hacking
Minecraft clone generated using Fable 5
using them, so the graph and Dataview queries stay coherent. 4. Keep one event per incident note and one document per source note. --- ## How this vault was built This collection was assembled with Anthropic's Claude mo…
Tell Claude Code what you want once. It works until the job is verifiably done — and gets smarter every time. Self-correcting goal loops with independent verification and growing memory.
Warm, concise, capable — behavioral layer for any text-first LLM assistant. No guardrails, no brand lock-in, one skill.
Learn the reproducible build pattern: this candidate exposes a package build script for generated code.
US Government directive to suspend access to Claude Fable 5 and Mythos 5
Proactive 5h usage guard for Claude Code (macOS). Pause before extra wallet on long batch/subagent runs. Account-level window visibility. /usage-guard skill + daemon. Not affiliated with Anthropic.
Fable 5 수준의 품질을 Sonnet 단가에 — 가성비 AI 운영 모델을 직접 구축한 Claude Code 프로젝트
A website for my paid client who runs a millet based brand 'Vatsalya'. This website is vibe-coded using Gemini 3.5 Pro, not coded by me. And, it's competing with Fable 5 & Qwen 3.7 Coder.
Create your own autonomous Claude agent — soul, Solana wallet, memory, agentic loop on Fable. Built by Aesop, the first lantern.
VERITY — The Truth Harness. A zero-dependency harness that FORCES any LLM to verify instead of assume, persist instead of quit, reuse before reinvent — with sovereign failover to open weights you own. Fable tells the tale. Verity verifies…
Game feel + Web-native deployment: clear Fable-created pinball app with build/test scripts and live Vercel deployment.
Small event/community app: useful for Cloudflare Worker/D1-style minimal deployable artifact patterns.
Self-hosted AI assistant powered by Claude Fable 5. Tamil & Hindi UI, Mobile PWA, 100+ integrations. npx vilvona
Single-file science visualization: clear example of compact Fable output with real mechanics/data framing.
Walletii public website redesign attempt by Claude Fable
Dan Shipper, CEO of Every, spent a week testing Anthropic’s Fable 5, a Mythos-class model that scored a 91 out of 100 on Every’s senior-engineer benchmark, compared with a 63 for Opus 4.8 and a 62 for
We've suspended access to Claude Mythos 5 and Claude Fable 5
Learn browser-first game/3D prompting: direct evidence ties a playable visual/game artifact to Fable 5.
Create your own autonomous Claude agent — soul, Solana wallet, memory, agentic loop on Fable. Built by Aesop, the first lantern.
Create your own autonomous Claude agent — soul, Solana wallet, memory, agentic loop on Fable. Built by Aesop, the first lantern.
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TYCT-0926/WILD-CURSIVE 狂草 · WILD CURSIVE — 水墨圈杀动作游戏 | Ink-brush action game in the browser. Made with Claude Fable 5. <div align="center"> <img src="assets/promo.png" alt="狂草 · WI…
A browser-based sailing, trading, and exploration game in the spirit of classic age-of-sail adventures.
Token-efficient multi-agent workflows for Claude Code — a skill, not a runtime. Tiered subagents, ASCII plan diagrams, optional Fable escalation.
Vanilla-WoW-flavored browser micro-MMO: 9 classes, 3 zones, ~60 quests, 5-player dungeons, persistent characters. Vibe-coded with Fable 5 over 2 days.
A modern World Cup 2026 companion web app with official-source fixtures, standings, live scores, reminders, where-to-watch options, stats, travel guides, watch parties, and personalized team tracking.
A first-person horror portal-puzzle game. Built in one prompt with Claude Fable 5
johntitor08/woxelcraft made by claude fable 5. johntitor08/woxelcraft made by claude fable 5. https://github.com/johntitor08/woxelcraft
Shipped GitHub Pages web app: good for learning browser APIs, recording UX, and simple static deployment.
yiyizhi/XiaoNZ-Agent 小宁子 · 一个跑在飞书里的个人 AI 助手,由 Claude(claude-fable-5)驱动 · A personal AI agent running inside Feishu (Lark), powered by Claude claude-fable-5 <div align="center"> <i…
Get my Fable 5 prompt pack: https://startup-ideas-pod.link/fable5-prompt-pack In this episode I break down how to get the most out of Fable 5, the most powerful model I've ever used. I move past the b
Mahjong Solitaire in a single HTML file. Zero dependencies, pure CSS ivory tiles on casino felt. Built with Claude Fable 5
Ross1337/zenith-journal ZENITH — Premium trading journal. 100% original design, built by Claude Fable 5. # ZENITH — Trading Journal *See your edge clearly.* A premium trading journal: log trades in seconds, see your edg…
Picky rules Fable 5 implementation of Kaparthy's llm wiki.